When Warner Bros. acquired much of Midway’s assets after
their bankruptcy, the publisher didn’t waste much time on making use of its
back catalog. Much like what Midway did in previous generations; Warner Bros.
puts out yet another arcade classic compilation. This collection of games is
one we’ve seen many times over, and it’s puzzling on why every Midway arcade
game wasn’t thrown onto the disc, considering the amount of data a disc could
hold. This is far from a “definitive” collection, and half the games on here
would hardly be considered a classic.
Showing posts with label review. Show all posts
Showing posts with label review. Show all posts
Wednesday, January 30, 2013
Tuesday, January 29, 2013
NEED FOR SPEED MOST WANTED (ANDROID) REVIEW: IT MEANS WELL
If
you had high hopes that this version of Most Wanted would be like the console
(or even the Vita) version of the game, yeah, dash those hopes right now. While
this may be an above average presentation for a smartphone game, it’s pretty
basic and almost dull. The game lacks the open world environment like the other
editions, so there are no drawn out chases, billboards to smash or cars to find
and jump into. Everything must be unlocked and bought, and it’s hard to get to
the good stuff when the game is so stingy on the cash awards for the events
that are completed.
Monday, January 28, 2013
ROCK BAND BLITZ REVIEW: A DIFFERENT FREQUENCY
What do you do when you have a game series in which people
are sick and tired of buying peripherals for? If you’re Activision, you could
just can the series altogether like they did with Guitar Hero. Or, you could be
like Harmonix and look back into your design history and make use of a back catalogue
you already have. Rock Band Blitz isn’t an entirely new concept, but it’s a
smart and fun way of keeping a brand alive while making a quick buck at the
same time.
Saturday, January 26, 2013
SSX REVIEW: WELL F*CK YOU TOO!
The developers of SSX must have had a real contempt for its audience. For years, fans of the franchise have been clamoring for an installment for this generation of consoles, and EA finally delivered a new installment, perhaps hoping it would be the last time we would ask for one.
Thursday, January 24, 2013
007 LEGENDS REVIEW: LET THE SKY FALL, LET IT CRUMBLE
There was some real opportunity in 007 Legends. The idea of
merging a few 007 films into a game sounds like a great idea, considering that
there is a whole back catalogue of movies to pull some ideas from. But this was
a clear cash grab on Activision’s part to get a product out not only for the
movie, Skyfall, but also for the 50th anniversary. 007 Legends is
about as lazy of a licensed product you could get, and for fans of the 007
series, it’s a complete letdown.
FORZA HORIZON REVIEW: SHUT UP AND DRIVE
Remember when the creators of Gran Turismo decided to make a spin-off of sorts, under the name Tourist Trophy? It was basically Gran Turismo with motorcycles. It was also a spin-off that wasn’t exactly what we wanted from Polyphony Digital. Maybe they should take note with what Microsoft, Turn 10 and Playground Games did with the Forza Motorsport franchise, and notice what a proper spin-off of a racing franchise should be.
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